<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments on: Connect6</title>
	<atom:link href="http://nerdwisdom.com/2007/10/23/connect6/feed/" rel="self" type="application/rss+xml" />
	<link>http://nerdwisdom.com/2007/10/23/connect6/</link>
	<description>Algorithms, Physics, AI, Games, Biology, Software, etc., with Reviews and Explanations</description>
	<pubDate>Tue, 06 Jan 2009 21:17:35 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Lkozma</title>
		<link>http://nerdwisdom.com/2007/10/23/connect6/#comment-7985</link>
		<dc:creator>Lkozma</dc:creator>
		<pubDate>Thu, 30 Oct 2008 17:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://nerdwisdom.com/2007/10/23/connect6/#comment-7985</guid>
		<description>Very interesting game, thanks for posting. Another common way of balancing in some games (for ex. Hex) is to offer second player to swap colors if he wishes after first move. In Connect6 however, this might be a bit too crude.</description>
		<content:encoded><![CDATA[<p>Very interesting game, thanks for posting. Another common way of balancing in some games (for ex. Hex) is to offer second player to swap colors if he wishes after first move. In Connect6 however, this might be a bit too crude.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: john</title>
		<link>http://nerdwisdom.com/2007/10/23/connect6/#comment-1381</link>
		<dc:creator>john</dc:creator>
		<pubDate>Mon, 24 Dec 2007 20:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://nerdwisdom.com/2007/10/23/connect6/#comment-1381</guid>
		<description>Cool game. I love its simple rules yet complex gameplay. I also like how it is a paper and pencil game, meaning it comes in handy.</description>
		<content:encoded><![CDATA[<p>Cool game. I love its simple rules yet complex gameplay. I also like how it is a paper and pencil game, meaning it comes in handy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Francesco</title>
		<link>http://nerdwisdom.com/2007/10/23/connect6/#comment-867</link>
		<dc:creator>Francesco</dc:creator>
		<pubDate>Thu, 22 Nov 2007 16:17:57 +0000</pubDate>
		<guid isPermaLink="false">http://nerdwisdom.com/2007/10/23/connect6/#comment-867</guid>
		<description>Hi I'm Francesco and I'm Italian. I'm studing connect6's algorithms, please may you send me same algorithm and heuristics implementation in java code.
Thanks!!</description>
		<content:encoded><![CDATA[<p>Hi I&#8217;m Francesco and I&#8217;m Italian. I&#8217;m studing connect6&#8217;s algorithms, please may you send me same algorithm and heuristics implementation in java code.<br />
Thanks!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: z</title>
		<link>http://nerdwisdom.com/2007/10/23/connect6/#comment-363</link>
		<dc:creator>z</dc:creator>
		<pubDate>Wed, 24 Oct 2007 10:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://nerdwisdom.com/2007/10/23/connect6/#comment-363</guid>
		<description>The latest version of NCTU6 plays Connect6 pretty decently. It won 44 games out of 48 in a recent human vs. computer open tournament in Taiwan.</description>
		<content:encoded><![CDATA[<p>The latest version of NCTU6 plays Connect6 pretty decently. It won 44 games out of 48 in a recent human vs. computer open tournament in Taiwan.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
